M
Ms. Marvel
Guest
RULES
- FULL COMBAT: physicality, powers (MoE/Character Type), spells, tailsmans, personal weaponry, enchantments
- Play within your level
- NO ooc/spam clutter
- NO fatalities (though you can remove your opponent from the battle by rendering them unconscious or unable to fight)
- Observe standard AHBL rules
- Session ends in 72 hours
<< within a posh secluded private lake front community in Conneticutt, there lies a sprawling estate.....with seemingly endless acres of land surrounded by a lush, mysterious forest of splendid foliage and magnificent trees. the Wild Wind estate.....one of the many properties aquired by Darkchilde thanks to the sucess of her personal company, Illustra is now a secret training ground for the masters of evil........appearing to be a beautiful, well preserved elegant mansion that over looks a crystal lake......it lies in a mist shrouded community that has been plagued by the Mistral Winds since the "Burning Times".......an era when fear of witches ran rampant. and now...generations later...the winds still return.....and though Wild Wind is protect magickally from their damage effects.......those winds ..in all of their eerie sounds and high velocity, strike fear into many hearts in the surrounding communities>>
The battle will take place around the mansion.......including the lake and surrounding forests........be careful of the high winds that come through........some of you MIGHT be able to use this environment to your advantage. BEGIN!
- FULL COMBAT: physicality, powers (MoE/Character Type), spells, tailsmans, personal weaponry, enchantments
- Play within your level
- NO ooc/spam clutter
- NO fatalities (though you can remove your opponent from the battle by rendering them unconscious or unable to fight)
- Observe standard AHBL rules
- Session ends in 72 hours
<< within a posh secluded private lake front community in Conneticutt, there lies a sprawling estate.....with seemingly endless acres of land surrounded by a lush, mysterious forest of splendid foliage and magnificent trees. the Wild Wind estate.....one of the many properties aquired by Darkchilde thanks to the sucess of her personal company, Illustra is now a secret training ground for the masters of evil........appearing to be a beautiful, well preserved elegant mansion that over looks a crystal lake......it lies in a mist shrouded community that has been plagued by the Mistral Winds since the "Burning Times".......an era when fear of witches ran rampant. and now...generations later...the winds still return.....and though Wild Wind is protect magickally from their damage effects.......those winds ..in all of their eerie sounds and high velocity, strike fear into many hearts in the surrounding communities>>
The battle will take place around the mansion.......including the lake and surrounding forests........be careful of the high winds that come through........some of you MIGHT be able to use this environment to your advantage. BEGIN!